This is not on the EA servers. This is not on Phoneky. We have mirrored the original .jar (128x160 resolution—perfect for emulators like J2ME Loader).
: A meter that filled as you played, allowing you to trigger "curses" on the opposing team. Supernatural Teams
: Scoring is purely skill-based, requiring precision and timing. High scores are rare; achieving a score in the three digits (over 100) is considered an elite feat in the community. Difficulty Curve
This is not on the EA servers. This is not on Phoneky. We have mirrored the original .jar (128x160 resolution—perfect for emulators like J2ME Loader).
: A meter that filled as you played, allowing you to trigger "curses" on the opposing team. Supernatural Teams
: Scoring is purely skill-based, requiring precision and timing. High scores are rare; achieving a score in the three digits (over 100) is considered an elite feat in the community. Difficulty Curve