Cache Yuzu | Shader

Transferable caches work across both. Pipeline caches do not. If sharing caches online, share the .cache file, not the .bin .

When you encounter a new effect in a game for the first time—let's say a specific explosion animation—Yuzu realizes it hasn't translated that code yet. It pauses the game for a fraction of a second to compile the shader. Once compiled, it renders the explosion. shader cache yuzu