Using the new parts (specifically the massive SRB clusters and separator timing), players have built rockets that stage 200 boosters in 0.5 seconds. It’s not infinite fuel, but it generates a screen-shaking "nuke-like" effect. Search for Pulse Cascade Blueprint on the SFS Discord.
Even if one specific "nuke" method is patched, players often find new ways to push the physics engine. Here is how to stay updated: Official SFS Discord: sfs nuke blueprint patched
As of April 2026, many older "nuke" blueprints may no longer function as originally intended due to continuous updates to the game's engine and physics: Spaceflight Simulator Patches and Updates - SteamDB Using the new parts (specifically the massive SRB
Place a standard engine (like the Hawk) in the game and save the blueprint. sfs nuke blueprint patched