Retrobowl Gitlab [better] Guide
It is important to address the elephant in the locker room. New Star Games has historically been lenient with fan art but aggressive against direct distribution of their decrypted code. Hosting a full, playable version of RetroBowl on GitLab (or any public platform) is a violation of copyright.
: Many repositories, such as those found at gitlabgames.gitlab.io, focus on providing a clean, distraction-free environment for gameplay. retrobowl gitlab
The most legitimate use of GitLab in the RetroBowl community is for save game management and modding tools. Because RetroBowl saves data locally (or via iCloud/Google Drive), power users store their career save files—JSON blobs containing their 15-season dynasty—in private GitLab repositories. This allows players to version their saves, revert a bad trade, or analyze their quarterback’s passer rating over time using Git’s commit history. It is important to address the elephant in the locker room
While GitHub is more popular for game modding, GitLab offers distinct advantages: : Many repositories, such as those found at gitlabgames
Clever developers realized that GitLab supports —a feature that lets you host static websites directly from a repository. Since RetroBowl can be compiled into HTML5/JavaScript (especially the web-optimized versions found on platforms like itch.io), you can simply: