Maya | Pulldownit

: Modify the original geometry or shatter pattern after the simulation has been run, with the physics automatically updating to reflect the changes.

For Autodesk Maya users, PullDownIt has long been a staple in the VFX pipeline. It’s a multi-platform solver designed to handle massive scale destruction, shattering, and dynamics with a level of control and speed that standard tools often struggle to match. pulldownit maya