Night Of Revenge V107 Dlis Upd |link|
: Many doors and traps require observing your surroundings. If you're stuck, look for wall markings or interactable objects in the background. Combat Timing
| Category | Changes / Additions | Impact on Gameplay | |----------|---------------------|---------------------| | | Two new side‑quests: “Midnight Heist” and “The Last Witness.” | Offers extra XP, rare gear drops, and introduces a new enemy type (the Silent Stalker ). | | Enemies | • Silent Stalker – silent, high‑damage melee assassin. • Rebalanced Marauder armor (‑15 % defense). | Requires more careful positioning; listen for faint footstep cues to spot Stalkers. | | Weapons | • DLTS‑03 Pulse Rifle (energy‑type, 12‑shot magazine). • Weapon tier‑up for Graviton Hammer (adds knock‑back). | Pulse Rifle excels at medium range; Graviton Hammer now pushes enemies into environmental hazards. | | Gear & Crafting | • New “ Dark Light ” material (found in the Neon District). • Blueprint for “Echo Cloak” (temporary invisibility). | Dark Light is required for most end‑game upgrades; Echo Cloak can be crafted after completing “The Last Witness.” | | UI / QoL | • Mini‑map now shows enemy alert radius (blue ring). • Quick‑swap hotkey for “Combat Stance.” | Better situational awareness; faster stance changes in hectic fights. | | Balancing | • Cooldowns for “Adrenaline Burst” reduced by 0.5 s. • Health regen on “Rest” nodes increased by 20 %. | Slightly smoother pacing; encourages more aggressive play. | night of revenge v107 dlis upd
The update includes new levels and missions, offering fresh challenges and extending the game's replay value. These new additions are carefully crafted to ensure they integrate seamlessly with the existing game, providing a cohesive and enjoyable experience. : Many doors and traps require observing your surroundings