You felt the cold. The loneliness. The vast, beautiful horror of space.
<life id="3"> <warning>This life has no happy ending. Only truth.</warning> <identity>You, but you never met your best friend.</identity> <timeline> <event year="16">You stay inside. They go to the party alone. The car accident still happens, but this time you are not mentioned in their will.</event> <event year="28">Successful. Rich. Admired. You have everything except the one person who would have laughed at your jokes.</event> </timeline> <summary>You get the career. You lose the scars that made you kind.</summary> </life> life selector xml
If you're building a custom UI, you need a way to handle interaction feedback without writing complex Java or Kotlin logic. An XML selector (StateListDrawable) allows you to define different graphics for different view states automatically. Where to put it: Save this as custom_button_selector.xml res/drawable/ Stack Overflow You felt the cold
A robust Life Selector XML typically includes the following root elements: The car accident still happens, but this time
Life Selector XML is an XML-based configuration/templating format used to define interactive branching experiences (commonly in interactive fiction, visual novels, and choose-your-own-adventure style systems). Below is a concise review covering purpose, strengths, weaknesses, typical use cases, and recommendation.
Then reference it: requires="eventQuality > 0.8"
<lifeStages> <stage id="birth"> <event id="origin"> <description>Where are you born?</description> <options> <option target="childhood_urban"> <text>Born in a bustling city (+5 knowledge, -2 happiness noise)</text> <effect> <modify stat="knowledge" value="+5"/> <modify stat="happiness" value="-2"/> </effect> </option> <option target="childhood_rural"> <text>Raised in the peaceful countryside (+5 health, +3 happiness)</text> <effect> <modify stat="health" value="+5"/> <modify stat="happiness" value="+3"/> </effect> </option> </options> </event> </stage>