Fe Kick Ban Player Gui Script Patea A Cu
def unban_player(self): # Implement unban logic here pass
local replicatedStorage = game:GetService("ReplicatedStorage") local kickEvent = replicatedStorage:WaitForChild("KickPlayerRequest") local playerToKick = "UsernameHere" -- Get from a TextBox or PlayerList fe kick ban player gui script patea a cu
His character froze. His name turned to gray static. And then, letter by letter, his username unraveled— C R O N U S —scattering like ash in the wind. A final message appeared in the chat, typed not by a player, but by the script itself: def unban_player(self): # Implement unban logic here pass
Dropdown menus or auto-complete text boxes make finding target players much faster. ⚠️ The Bad A final message appeared in the chat, typed
if action == "Kick" then target:Kick("You were kicked by " .. plr.Name) elseif action == "Ban" then -- Simple ban (store in a table/DataStore for persistence) target:Kick("You were banned by " .. plr.Name) -- You can also add to a ban list in a DataStore end