Located in ReplicatedStorage , this acts as the secure tunnel. The client tells the RemoteEvent "I want to kick UserX," and the server verifies if that's allowed. 3. The Moderator UI
-- LocalScript inside a TextButton (Parent: ScreenGui) local player = game.Players.LocalPlayer local replicatedStorage = game:GetService("ReplicatedStorage") local adminEvent = replicatedStorage:WaitForChild("AdminCommandEvent")
The term "FE Admin" often appears in the context of both legitimate moderation tools and unofficial script executors.
Being able to manage players from the frontend saves time and provides a more immediate response to player misconduct. This is particularly useful in live game scenarios where swift action is necessary.
Located in ReplicatedStorage , this acts as the secure tunnel. The client tells the RemoteEvent "I want to kick UserX," and the server verifies if that's allowed. 3. The Moderator UI
-- LocalScript inside a TextButton (Parent: ScreenGui) local player = game.Players.LocalPlayer local replicatedStorage = game:GetService("ReplicatedStorage") local adminEvent = replicatedStorage:WaitForChild("AdminCommandEvent")
The term "FE Admin" often appears in the context of both legitimate moderation tools and unofficial script executors.
Being able to manage players from the frontend saves time and provides a more immediate response to player misconduct. This is particularly useful in live game scenarios where swift action is necessary.