provides a form of automatic memory management directly within the WebAssembly engine. This is crucial for a Java-based game like Minecraft, which relies heavily on a garbage collector to reclaim unused memory and prevent crashes during long sessions. Features and Improvements in 1.12.2
Initial experiments show that WASM GC modules can be smaller than equivalent asm.js or JS-transpiled code, and they start up faster because the engine doesn’t have to parse tens of thousands of JavaScript functions. eaglercraft 1.12 wasm gc