While there is no official release specifically titled "v2.5.0.1.Beta.2" in the current stable or documented history (which has progressed to and beta 3.0 as of April 2026), the following guide details how to access the latest experimental features for Lossless Scaling How to Download and Install the Latest Beta
One of the biggest additions in the 2.5.0 betas is the stability of How it works: Download Lossless Scaling v2.5.0.1.Beta.2
: Significant tweaks to the Frame Generation algorithm to reduce visual artifacts, particularly in high-motion scenes or around UI elements. While there is no official release specifically titled "v2
While it doesn't match NVIDIA Reflex, the "Allow Tearing" option in the beta settings helps reduce the input delay felt during high-intensity competitive play. Performance Breakdown Beta 2 Performance Visual Clarity LS1 and FSR scaling modes remain sharp. Less shimmering on thin lines (power lines, fences). UI Stability HUD elements stay anchored better during fast turns. GPU Overhead Still requires about 10-15% GPU headroom to function. Final Verdict Lossless Scaling v2.5.0.1.Beta.2 Less shimmering on thin lines (power lines, fences)
A new mode allowing users to utilize frame generation without applying any spatial upscaling.
If you are not using Steam (or prefer a standalone DRM-free version), the developer occasionally posts direct builds to their official Patreon and Discord channels. As of this writing, a direct link for is available for patrons.