The hotfix was a surgical strike. It stabilized the weather patterns, returning the toxic sunsets the city was famous for, and patched a specific exploit where the "Sandevistan" system would occasionally stay active indefinitely, effectively freezing time and breaking the reality of the game world.
The biggest complaint since launch has been the "hollow" feeling of NPCs. Update 2.20 introduces a new crowd density algorithm.
aren’t flashy. There’s no new quest, no hidden ending, no metro expansion. But what they represent is a game finally finished – polished, stable, and feature-complete.
Fixes several issues where characters (like Nibbles or Adam Smasher) wouldn't spawn correctly in water or mid-air, and ensures V's rotation and position are correctly saved in presets.
Resolved glitches where vehicle colors would reset or fail to apply correctly on certain Rayfield and Mizutani models.
Cyberpunk 2077 Update 2.20 2.21 -23.01.2025- [new] – Official & Top-Rated
The hotfix was a surgical strike. It stabilized the weather patterns, returning the toxic sunsets the city was famous for, and patched a specific exploit where the "Sandevistan" system would occasionally stay active indefinitely, effectively freezing time and breaking the reality of the game world.
The biggest complaint since launch has been the "hollow" feeling of NPCs. Update 2.20 introduces a new crowd density algorithm. Cyberpunk 2077 Update 2.20 2.21 -23.01.2025-
aren’t flashy. There’s no new quest, no hidden ending, no metro expansion. But what they represent is a game finally finished – polished, stable, and feature-complete. The hotfix was a surgical strike
Fixes several issues where characters (like Nibbles or Adam Smasher) wouldn't spawn correctly in water or mid-air, and ensures V's rotation and position are correctly saved in presets. Update 2
Resolved glitches where vehicle colors would reset or fail to apply correctly on certain Rayfield and Mizutani models.