Anime Defenders: Script
Attempts to reset actions if a "summon" or "roll" results in a poor outcome. The Community Perspective: Efficiency vs. Integrity
If you are interested in the "script" of how the game functions, Anime Defenders is built on several core logic systems: Anime Defenders Script
# Move and draw bullets for bullet in bullets: bullet.move() pygame.draw.rect(screen, WHITE, (bullet.pos[0], bullet.pos[1], bullet_size, bullet_size)) if bullet.pos[1] < 0: bullets.remove(bullet) Attempts to reset actions if a "summon" or
# Defender properties defender_size = 50 defender_pos = [SCREEN_WIDTH / 2, SCREEN_HEIGHT - defender_size * 2] defender_speed = 5 bullet_size)) if bullet.pos[1] <